App for Rekindle
Jun. 2nd, 2013 08:56 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OOC Information
Player Name: Belmont
Player Age: Pretty damn old. 35
Player Contact: Plurk is draculabackwards
Player/Character HMD: http://nofarplaneyet.dreamwidth.org/2038.html
Other characters in game: N/A
IC Information
Character Name: Auron
Character Canon: Final Fantasy X (OU)
Character Age/Gender: 25 at time of death, 35 chronologically, 55-60 physically
Canon Point: End game, as he's heading to the Farplane
Character Canon History: http://finalfantasy.wikia.com/wiki/Auron
Character Personality:
Auron is a man haunted by failure, only his failure happened to be doing exactly as he'd been trained to do all his life. This seeming contradiction drives and motivates Auron far beyond what any human being is ever expected to do.
You wouldn't know that on first glance, though. Auron keeps his own counsel, preferring to let his actions do the talking. He will talk but there needs to be a purpose. He is not the kind of person to idly engage in small talk. So he's quiet for the most part. However, he does have a sense of humor, albeit very dry and very infrequent. He'll chuckle at something if he finds it amusing and catch someone off guard with a humorous observation if the situation strikes him as such.
He doesn't believe in an easy road or its rewards until he feels he's earned them. He was offered the chance to be the head of all the monks in the Church of Yevon at a young age, all if he'd just consent to a political marriage. He turned it down. It started his distrust and disgrace in the Church. Years later, Auron has the chance to kill all his pain by ending his Unsent existence at any time. He refuses because to himself, he has not earned that right until he has righted the huge wrongs in Spira and avenged his friends.
As he doesn't believe in easy roads for himself, he certainly doesn't believe in that road for Yuna's party. With knowledge of the huge lies surrounding Sin and the Church, Auron could have easily told what he knew to Yuna. He chose not to. Having someone tell you a truth isn't as powerful as experiencing it for yourself. It's almost like very tough love. Auron isn't the kind of person to expect any sympathy from if you haven't done damn near EVERYTHING to accomplish your goal.
Defiance is coupled with his feelings of failure. Upon completing his pilgrimage and realizing that his two dearest friends who basically became like family to him died for nothing, it broke his temper and cost his life. It was his first defiance at the traditions of Spira and it wouldn't be the last. So angry and despairing at the loss of his friends, instead of allowing his injuries to kill him, Auron defied death with his sheer willpower and became Unsent. In this form, he could last forever if that's what it took to put right the wrongs done to his friends.
As you can tell, loyalty is one of Auron's biggest motivators. He had respect for Braska and actually hated Jecht when their pilgrimage started but as time went on, they became the greatest of friends. As part of a Guardian's duty, it was to put the Summoner first and protect him or her no matter what on their journey. He made promises to his friends about their care of their children. When he lost them both for nothing, it drove him to attacking Yunalesca and to his death. However, because he had such strong loyalty toward his friends and to the promises he made, it helped him defy death as an Unsent. He would not abandon life or his promises until he found a way to put things right. It led him to a completely different world to become a parental guardian to a seven-year-old kid he'd never met. All because Jecht asked him to.
Next to loyalty and defiance, guilt over his failure dogs him every step of the way. The man probably has one of the worst cases of survivor's guilt on record. Instead of being able to enjoy his life, he engaged in what could be construed as suicide by fayth. He snaps out of it at the end of his life and manages to hang on in order to not break his promises. He keeps his guilt close at hand but he has been known to let it, along with his temper, show if pushed too far.
Out of all of this, Auron puts his work or his mission above all else, to the exclusion of forming close attachments with most people. There's no mention of any love interests so you'd think it means he just doesn't care. That's not the case. He loves and loves deeply. No one who didn't love their friends deeply wouldn't break the culture of an entire world over his knee or defy death itself for the sake of them.
Becoming an Unsent and raising Jecht's son has taught Auron a lot in the way of patience. There is a burning desire to put right the wrongs, yes, but in order for the plan to work, Auron and Jecht have to wait for Tidus to grow up. There's nothing ever mentioned in canon about it, but one would imagine that being forced to raise someone else's kid would involve patience in learning to deal with a child or learning how to parent a child to the best of his ability. Even when the two are in the middle of escaping from Zanarkand, Auron takes the time to instruct Tidus on what to do to survive.
In short, Auron is the world's worst person to ever screw over his friends because he will move heaven and earth to get back at you. He's a quiet guy who might not say much but if you're patient enough, you might earn his respect and friendship. Because he's spent enough time raising a child, he might be a bit more lenient if someone younger were to try to befriend him.
AU Information: N/A
Character Abilities: Expert swordsman, good at traveling, likely good as a survivalist because of said traveling, drinking, long-range planning
Character Inventory: His clothes, shades, huge sword, nog jug, special sword abilities like Armor Break. A list is found in the wiki link.
Samples: Thread is here: http://soul-logs.dreamwidth.org/741247.html#cutid1
Third person sample: Part of a larger fic I wrote, so I hope this sample is okay!
A blond little scowl. That's what Tidus looked like to anyone watching him sulking on the beach. That's what it looked like to Auron. He watched the kid pout and sit with his knees drawn up to his chin, toeing the sand.
“We understand that it's very difficult for a child to lose both of his parents, but we're beginning to lose hope of getting Tidus to tell us what's on his mind.” Rayan, one of the guardians of all the kids in foster care, twisted her braid in her hands.
Tidus now resided within this special group. Although Auron had tried to explain it had been the wishes of his parents that he watch over the kid, a man's word wasn't enough evidence in this city. Sadly, Tidus' mother hadn't written any of her wishes down. So now he was truly stymied in his desire to fulfill Jecht's promise.
The fayth keeping the dream alive couldn't directly interfere. Upon arriving to the Dream Zanarkand, the fayth explained to him they couldn't bend the wills of all the people in order for them to accept Auron. Just the fact Auron was able to enter into the dream put a lot of its residents off balance. Even if they couldn't understand why. He had to explain that he lived on the far outskirts of the city and had been an occasional friend of Jecht's.
That had explained his appearance – outskirts equaled foreign territory – and why he hadn't been seen much in the city before. As for Jecht's passing, Auron had said, truthfully, he'd been one of the last people to see Jecht alive before setting out to sea. It helped when Jecht's wife believed his story and believed he told the truth about Jecht's death.
Auron cursed himself a thousand times, knowing his words had killed someone else. That death didn't sting nearly as much as the loss of Jecht and Braska crushing his chest every waking moment of the day. He tried to rationalize it in his mind. If Auron had never shown up in the dream, likely Jecht's wife would have died anyway, knowing her husband was already gone.
It didn't help much.
It also didn't help, months later, that he had no say in what was happening to Tidus. The people seemed sympathetic to his plight and his willingness to apply himself to be a legal guardian. Auron had had to find a place to live (so very tiny and cramped in the city!) and apply for work and continue to show up punctually for every supervised visit.
The only good thing out of the mess was the houseboat belonging to Jecht had been previously paid for. It would be held in trust until Tidus turned 16 or until Auron could prove himself to these stubborn people that he had the kid's best interests in his Unsent heart.
So today's unexpected call (all this machina, real and unreal, hurt his head) seemed like a breakthrough.
“Has he been giving you any trouble at all?” Auron asked.
“Not any more trouble than any other kid we have, sir,” the caretaker replied. “He just seems to be bottling everything up. It's like he's made a conscious decision that no one can help him.”
Fayth, Auron knew that feeling too well. Many times he'd been on the verge of breakdown but he never skirted over that edge. He knew no one would help him and if he gave up, Tidus would also have no one to help him.
Dark resignation settled in his soul. Fine. No one would ever be able to help him. The sorrow would never go away. If he could do anything to stop that from happening to anyone else, especially a kid who had no control over the circumstances, Auron would find the strength to follow through on his promise.
Player Name: Belmont
Player Age: Pretty damn old. 35
Player Contact: Plurk is draculabackwards
Player/Character HMD: http://nofarplaneyet.dreamwidth.org/2038.html
Other characters in game: N/A
IC Information
Character Name: Auron
Character Canon: Final Fantasy X (OU)
Character Age/Gender: 25 at time of death, 35 chronologically, 55-60 physically
Canon Point: End game, as he's heading to the Farplane
Character Canon History: http://finalfantasy.wikia.com/wiki/Auron
Character Personality:
Auron is a man haunted by failure, only his failure happened to be doing exactly as he'd been trained to do all his life. This seeming contradiction drives and motivates Auron far beyond what any human being is ever expected to do.
You wouldn't know that on first glance, though. Auron keeps his own counsel, preferring to let his actions do the talking. He will talk but there needs to be a purpose. He is not the kind of person to idly engage in small talk. So he's quiet for the most part. However, he does have a sense of humor, albeit very dry and very infrequent. He'll chuckle at something if he finds it amusing and catch someone off guard with a humorous observation if the situation strikes him as such.
He doesn't believe in an easy road or its rewards until he feels he's earned them. He was offered the chance to be the head of all the monks in the Church of Yevon at a young age, all if he'd just consent to a political marriage. He turned it down. It started his distrust and disgrace in the Church. Years later, Auron has the chance to kill all his pain by ending his Unsent existence at any time. He refuses because to himself, he has not earned that right until he has righted the huge wrongs in Spira and avenged his friends.
As he doesn't believe in easy roads for himself, he certainly doesn't believe in that road for Yuna's party. With knowledge of the huge lies surrounding Sin and the Church, Auron could have easily told what he knew to Yuna. He chose not to. Having someone tell you a truth isn't as powerful as experiencing it for yourself. It's almost like very tough love. Auron isn't the kind of person to expect any sympathy from if you haven't done damn near EVERYTHING to accomplish your goal.
Defiance is coupled with his feelings of failure. Upon completing his pilgrimage and realizing that his two dearest friends who basically became like family to him died for nothing, it broke his temper and cost his life. It was his first defiance at the traditions of Spira and it wouldn't be the last. So angry and despairing at the loss of his friends, instead of allowing his injuries to kill him, Auron defied death with his sheer willpower and became Unsent. In this form, he could last forever if that's what it took to put right the wrongs done to his friends.
As you can tell, loyalty is one of Auron's biggest motivators. He had respect for Braska and actually hated Jecht when their pilgrimage started but as time went on, they became the greatest of friends. As part of a Guardian's duty, it was to put the Summoner first and protect him or her no matter what on their journey. He made promises to his friends about their care of their children. When he lost them both for nothing, it drove him to attacking Yunalesca and to his death. However, because he had such strong loyalty toward his friends and to the promises he made, it helped him defy death as an Unsent. He would not abandon life or his promises until he found a way to put things right. It led him to a completely different world to become a parental guardian to a seven-year-old kid he'd never met. All because Jecht asked him to.
Next to loyalty and defiance, guilt over his failure dogs him every step of the way. The man probably has one of the worst cases of survivor's guilt on record. Instead of being able to enjoy his life, he engaged in what could be construed as suicide by fayth. He snaps out of it at the end of his life and manages to hang on in order to not break his promises. He keeps his guilt close at hand but he has been known to let it, along with his temper, show if pushed too far.
Out of all of this, Auron puts his work or his mission above all else, to the exclusion of forming close attachments with most people. There's no mention of any love interests so you'd think it means he just doesn't care. That's not the case. He loves and loves deeply. No one who didn't love their friends deeply wouldn't break the culture of an entire world over his knee or defy death itself for the sake of them.
Becoming an Unsent and raising Jecht's son has taught Auron a lot in the way of patience. There is a burning desire to put right the wrongs, yes, but in order for the plan to work, Auron and Jecht have to wait for Tidus to grow up. There's nothing ever mentioned in canon about it, but one would imagine that being forced to raise someone else's kid would involve patience in learning to deal with a child or learning how to parent a child to the best of his ability. Even when the two are in the middle of escaping from Zanarkand, Auron takes the time to instruct Tidus on what to do to survive.
In short, Auron is the world's worst person to ever screw over his friends because he will move heaven and earth to get back at you. He's a quiet guy who might not say much but if you're patient enough, you might earn his respect and friendship. Because he's spent enough time raising a child, he might be a bit more lenient if someone younger were to try to befriend him.
AU Information: N/A
Character Abilities: Expert swordsman, good at traveling, likely good as a survivalist because of said traveling, drinking, long-range planning
Character Inventory: His clothes, shades, huge sword, nog jug, special sword abilities like Armor Break. A list is found in the wiki link.
Samples: Thread is here: http://soul-logs.dreamwidth.org/741247.html#cutid1
Third person sample: Part of a larger fic I wrote, so I hope this sample is okay!
A blond little scowl. That's what Tidus looked like to anyone watching him sulking on the beach. That's what it looked like to Auron. He watched the kid pout and sit with his knees drawn up to his chin, toeing the sand.
“We understand that it's very difficult for a child to lose both of his parents, but we're beginning to lose hope of getting Tidus to tell us what's on his mind.” Rayan, one of the guardians of all the kids in foster care, twisted her braid in her hands.
Tidus now resided within this special group. Although Auron had tried to explain it had been the wishes of his parents that he watch over the kid, a man's word wasn't enough evidence in this city. Sadly, Tidus' mother hadn't written any of her wishes down. So now he was truly stymied in his desire to fulfill Jecht's promise.
The fayth keeping the dream alive couldn't directly interfere. Upon arriving to the Dream Zanarkand, the fayth explained to him they couldn't bend the wills of all the people in order for them to accept Auron. Just the fact Auron was able to enter into the dream put a lot of its residents off balance. Even if they couldn't understand why. He had to explain that he lived on the far outskirts of the city and had been an occasional friend of Jecht's.
That had explained his appearance – outskirts equaled foreign territory – and why he hadn't been seen much in the city before. As for Jecht's passing, Auron had said, truthfully, he'd been one of the last people to see Jecht alive before setting out to sea. It helped when Jecht's wife believed his story and believed he told the truth about Jecht's death.
Auron cursed himself a thousand times, knowing his words had killed someone else. That death didn't sting nearly as much as the loss of Jecht and Braska crushing his chest every waking moment of the day. He tried to rationalize it in his mind. If Auron had never shown up in the dream, likely Jecht's wife would have died anyway, knowing her husband was already gone.
It didn't help much.
It also didn't help, months later, that he had no say in what was happening to Tidus. The people seemed sympathetic to his plight and his willingness to apply himself to be a legal guardian. Auron had had to find a place to live (so very tiny and cramped in the city!) and apply for work and continue to show up punctually for every supervised visit.
The only good thing out of the mess was the houseboat belonging to Jecht had been previously paid for. It would be held in trust until Tidus turned 16 or until Auron could prove himself to these stubborn people that he had the kid's best interests in his Unsent heart.
So today's unexpected call (all this machina, real and unreal, hurt his head) seemed like a breakthrough.
“Has he been giving you any trouble at all?” Auron asked.
“Not any more trouble than any other kid we have, sir,” the caretaker replied. “He just seems to be bottling everything up. It's like he's made a conscious decision that no one can help him.”
Fayth, Auron knew that feeling too well. Many times he'd been on the verge of breakdown but he never skirted over that edge. He knew no one would help him and if he gave up, Tidus would also have no one to help him.
Dark resignation settled in his soul. Fine. No one would ever be able to help him. The sorrow would never go away. If he could do anything to stop that from happening to anyone else, especially a kid who had no control over the circumstances, Auron would find the strength to follow through on his promise.